

An ally who was already hit by the injection cannot be recast on until the ability runs out, the duration on which the immunity lasts depends on the duration of the build. The ally will also gain a status immunity which correlates with Plankla's passive which allows diverse plays for different fractions. Use: Plankla takes out a dart from his back pouch and stabs or throws them (Depends on Allies Range) at where the HUD is aiming at (you can only hit one ally at a time), these darts heal your allies 50% of their current health. Injection: Plankla whips out his sweet but deadly weapon of mass destruction and injects and stabs his allies with a needle to heal his allies. For example, the weapon "Toxinator" which comes with Plankla, can apply a status to himself depending on the modding. Side Note: Weapons or allies can also apply status effects to you, but you do not take self-damage from this. This cannot be stacked and only one status effect can be negated, if a new status effect is applied, the gear will turn and switch from your previous status to your current status.

If a status effect is present in the immunity state, there will be a "Gear" sign on the top right of the screen (Where the Buffs go) and has the name of the status that is currently being immunised. Passive - Bane of the Plague - When Plankla is afflicted with a status effect, Plankla becomes immune to the effect and all his abilities that involve status take the status the Plankla is immune to and utilises it. Work In Progress with "WingedDragonofRa" Side Note: If anyone wants to help create this warframe, please comment on what topic of the frame you would like to help in (For Example Abilities, Name, Concept etc).ĭon't breathe, Tenno, Plankla is lurking in the dark waiting to poison you.Ĭodex Blurb: Hidden deep under the research facilities of the Grineer base on Mars, a special type of doctor lays trickery around the world, supporting the sadistic ways of the Grineer, a living menace to life itself Plankla will dominate with his Toxicity.
